Bachelor of Science in Game Design and Experiential Media with Artificial Intelligence*

* Indicates that this program is an Incubator Program. Please visit Incubator Programs for more information. 

Required Courses

Course Requirement (31-33)
GEM 100Game Design and Experiential Media Intro to the Professions3
GEM 276Game Design I3
GEM 277Interactive Storytelling3
HIST 273History of Video Games1 TO 3
GEM 210Game Design II3
ITM 311Introduction to Software Development3
ITMO 356Introduction to Open Source Operating Systems3
ITMD 361Fundamentals of Web Development3
ITMD 362Human-Computer Interaction and Web Design3
GEM 400Game Design and Experiential Media Capstone I3
GEM 401Game Design and Experiential Media Capstone II3
Ethics Requirement (0)
Fulfilled by the Certificate in AI Management
Graphics Requirement (6)
Select 2 courses from the following; additional arts and graphics classes applicable based on adviser approval.6
Elements of Art3
Digital Art3
Character Art3
Technical Electives (6)
The majority of technical elective requirements are fulfilled by AI courses. Students select 2 courses from the following; additional options can be approved by adviser.6
Technical Communication3
Document Design3
Editing3
Introduction to Data Science3
Topics in Game Design in Experiential Media3
Introduction to Design Thinking3
Open-Source Intelligent Device Applications3
Introduction to Smart Technologies3
Open Source Programming3
Web Application Foundations3
Certificate in AI Fluency (9)
MATH 123AI for Computational Mathematics and Coding 3
COM 200AI, Data, and Communications3
CS 180Artificial Intelligence Foundations3
Certificate in AI Management (9)
DS 151Introduction to Data Science3
or BUS 102 Business Analytics Fundamentals
BUS 432Artificial Intelligence in Business3
PHIL 281Artificial Intelligence, Philosophy and Ethics3
or PHIL 330 Philosophy of Data Science
or PHIL 331 Political Philosophy of Artificial Intelligence
STEM Module (13)
Select 13 credit hours from the following 113
Choose 3 credit hours of Mathematics
Choose 10 credit hours of Natural Science or Engineering
Interprofessional Projects (IPRO) (6)
See Illinois Tech Core Curriculum, section E6
Humanities and Social Science Requirements (9)
The majority of requirements are fulfilled within the major. Choose 9 credits of Social and Behavioral Sciences (S) courses. At least 6 credits must be at the 300 level or higher, and courses must be in at least two disciplines.9
Free Electives (29)
Free Electives29
Total Credit Hours118-120
1

Computer Science Core Curriculum is fulfilled in course requirements

Bachelor of Science in Game Design and Experiential Media with Artificial Intelligence Curriculum

Year 1
Semester 1Credit HoursSemester 2Credit Hours
GEM 1003ITM 3113
ITMO 3563GEM 2763
MATH 1233COM 2003
HUM 1800 OR 3GRAPHICS ELECTIVE3
CS 1803SCIENCE ELECTIVE4
 12-15 16
Year 2
Semester 1Credit HoursSemester 2Credit Hours
HIST 2731 TO 3COM 3243
ITMD 3613GEM 2773
MATH ELECTIVE3ITMD 3623
SCIENCE ELECTIVE3PHIL 281, 330, or 2723
SOCIAL SCIENCES ELECTIVE3SCIENCE ELECTIVE3
 13-15 15
Year 3
Semester 1Credit HoursSemester 2Credit Hours
DS 151 or BUS 1023GEM 2103
GRAPHICS ELECTIVE3Technical Elective3
Technical Elective3IPRO ELECTIVE ll3
IPRO ELECTIVE l3SOCIAL SCIENCES ELECTIVE (300+)3
Free Elective3Free Elective3
 15 15
Year 4
Semester 1Credit HoursSemester 2Credit Hours
GEM 4003GEM 4013
BUS 4323SOCIAL SCIENCES ELECTIVE (300+)3
SOCIAL SCIENCES ELECTIVE3Free Elective3
Free Elective2Free Elective3
Free Elective3Free Elective3
 14 15
Total Credit Hours: 115-120
1

See GEM Graphics Cluster list for possible courses

2

See degree requirements for course options