Bachelor of Science in Game Design and Experiential Media with Artificial Intelligence*
* Indicates that this program is an Incubator Program. Please visit Incubator Programs for more information.
Required Courses
| Code | Title | Credit Hours |
|---|---|---|
| Course Requirement | (31-33) | |
| GEM 100 | Game Design and Experiential Media Intro to the Professions | 3 |
| GEM 276 | Game Design I | 3 |
| GEM 277 | Interactive Storytelling | 3 |
| HIST 273 | History of Video Games | 1 TO 3 |
| GEM 210 | Game Design II | 3 |
| ITM 311 | Introduction to Software Development | 3 |
| ITMO 356 | Introduction to Open Source Operating Systems | 3 |
| ITMD 361 | Fundamentals of Web Development | 3 |
| ITMD 362 | Human-Computer Interaction and Web Design | 3 |
| GEM 400 | Game Design and Experiential Media Capstone I | 3 |
| GEM 401 | Game Design and Experiential Media Capstone II | 3 |
| Ethics Requirement | (0) | |
| Fulfilled by the Certificate in AI Management | ||
| Graphics Requirement | (6) | |
| Select 2 courses from the following; additional arts and graphics classes applicable based on adviser approval. | 6 | |
| Elements of Art | 3 | |
| Digital Art | 3 | |
| Character Art | 3 | |
| Technical Electives | (6) | |
| The majority of technical elective requirements are fulfilled by AI courses. Students select 2 courses from the following; additional options can be approved by adviser. | 6 | |
| Technical Communication | 3 | |
| Document Design | 3 | |
| Editing | 3 | |
| Introduction to Data Science | 3 | |
| Topics in Game Design in Experiential Media | 3 | |
| Introduction to Design Thinking | 3 | |
| Open-Source Intelligent Device Applications | 3 | |
| Introduction to Smart Technologies | 3 | |
| Open Source Programming | 3 | |
| Web Application Foundations | 3 | |
| Certificate in AI Fluency | (9) | |
| MATH 123 | AI for Computational Mathematics and Coding | 3 |
| COM 200 | AI, Data, and Communications | 3 |
| CS 180 | Artificial Intelligence Foundations | 3 |
| Certificate in AI Management | (9) | |
| DS 151 | Introduction to Data Science | 3 |
| or BUS 102 | Business Analytics Fundamentals | |
| BUS 432 | Artificial Intelligence in Business | 3 |
| PHIL 281 | Artificial Intelligence, Philosophy and Ethics | 3 |
| or PHIL 330 | Philosophy of Data Science | |
| or PHIL 331 | Political Philosophy of Artificial Intelligence | |
| STEM Module | (13) | |
| Select 13 credit hours from the following 1 | 13 | |
Choose 3 credit hours of Mathematics | ||
Choose 10 credit hours of Natural Science or Engineering | ||
| Interprofessional Projects (IPRO) | (6) | |
| See Illinois Tech Core Curriculum, section E | 6 | |
| Humanities and Social Science Requirements | (9) | |
| The majority of requirements are fulfilled within the major. Choose 9 credits of Social and Behavioral Sciences (S) courses. At least 6 credits must be at the 300 level or higher, and courses must be in at least two disciplines. | 9 | |
| Free Electives | (29) | |
| Free Electives | 29 | |
| Total Credit Hours | 118-120 | |
- 1
Computer Science Core Curriculum is fulfilled in course requirements
Bachelor of Science in Game Design and Experiential Media with Artificial Intelligence Curriculum
| Year 1 | |||
|---|---|---|---|
| Semester 1 | Credit Hours | Semester 2 | Credit Hours |
| GEM 100 | 3 | ITM 311 | 3 |
| ITMO 356 | 3 | GEM 276 | 3 |
| MATH 123 | 3 | COM 200 | 3 |
| HUM 180 | 0 OR 3 | GRAPHICS ELECTIVE | 3 |
| CS 180 | 3 | SCIENCE ELECTIVE | 4 |
| 12-15 | 16 | ||
| Year 2 | |||
| Semester 1 | Credit Hours | Semester 2 | Credit Hours |
| HIST 273 | 1 TO 3 | COM 324 | 3 |
| ITMD 361 | 3 | GEM 277 | 3 |
| MATH ELECTIVE | 3 | ITMD 362 | 3 |
| SCIENCE ELECTIVE | 3 | PHIL 281, 330, or 272 | 3 |
| SOCIAL SCIENCES ELECTIVE | 3 | SCIENCE ELECTIVE | 3 |
| 13-15 | 15 | ||
| Year 3 | |||
| Semester 1 | Credit Hours | Semester 2 | Credit Hours |
| DS 151 or BUS 102 | 3 | GEM 210 | 3 |
| GRAPHICS ELECTIVE | 3 | Technical Elective | 3 |
| Technical Elective | 3 | IPRO ELECTIVE ll | 3 |
| IPRO ELECTIVE l | 3 | SOCIAL SCIENCES ELECTIVE (300+) | 3 |
| Free Elective | 3 | Free Elective | 3 |
| 15 | 15 | ||
| Year 4 | |||
| Semester 1 | Credit Hours | Semester 2 | Credit Hours |
| GEM 400 | 3 | GEM 401 | 3 |
| BUS 432 | 3 | SOCIAL SCIENCES ELECTIVE (300+) | 3 |
| SOCIAL SCIENCES ELECTIVE | 3 | Free Elective | 3 |
| Free Elective | 2 | Free Elective | 3 |
| Free Elective | 3 | Free Elective | 3 |
| 14 | 15 | ||
| Total Credit Hours: 115-120 | |||
- 1
See GEM Graphics Cluster list for possible courses
- 2
See degree requirements for course options
