Bachelor of Science in Game Production Management

The Bachelor of Science in Game Production Management is a unique, interdisciplinary degree. Students develop expertise in business and creative media. The program combines coursework from the Stuart School of Business and the Lewis College of Science and Letter's game design and experiential media curriculum, preparing students for careers in game development management.

The Bachelor of Science in Game Production Management program curriculum provides students with the opportunity to take business courses in accounting, economics, finance, leadership, marketing, and quantitative methods in conjunction with game design and experiential media courses in the fundamentals of game design, history of video games, and web development open-source application development.

Business Requirements (36)
BUS 100Business in the 21st Century3
BUS 102Business Analytics Fundamentals3
BUS 211Financial Accounting3
BUS 212Managerial Accounting3
BUS 221Business Statistics3
BUS 301Organizational Behavior3
BUS 321Analytics for Optimization3
BUS 351Financial Decision Making and Capital Budgeting3
BUS 371Marketing Fundamentals3
BUS 480Strategic Management and Design Thinking3
ECON 211Introduction to Economics3
ECON 382Business Economics3
Business Electives (3)
Select one course from the following list:3
Operation and Supply Chain Analytics3
Strategic Cost Management3
Business Ethical and Legal Environment 3
Topics in Entrepreneurship 3
New Product Development3
Marketing Analytics3
Sales Management and Analytics3
Consumer Behavior3
Data Analytics and Visualization3
Sports Economics3
GEM Required Courses (21)
GEM 100Game Design and Experiential Media Intro to the Professions3
HUM 3713
HIST 3733
ITMD 361Fundamentals of Web Development3
ITM 313Introduction to Open Source Application Development3
HUM 4003
HUM 4013
GEM Electives (6)
Select two courses from the following list:6
COM 424
3
HUM 372
3
HUM 374
3
Human-Computer Interaction and Web Design3
Mathematics Requirement (4-5)
MATH 148Preparation for Calculus4-5
or MATH 151 Calculus I
or MATH 191 Business Calculus
or MATH 192 Linear Mathematics
Natural Science Requirements (10)
See Illinois Tech Core Curriculum, sections D10
Computer Science Requirements (0)
Satisfied by ITM 313 (see GEM Required Courses)
Humanities and Social Science Requirements (21)
See Illinois Tech Core Curriculum, sections B and C21
Interprofessional Projects (IPRO) (6)
See Illinois Tech Core Curriculum, sections E 6
Free Electives (13)
Select 13 credit hours in Free Electives13
Total Credit Hours120-121

Bachelor of Science in Game Production Management Curriculum

Year 1
Semester 1Credit HoursSemester 2Credit Hours
BUS 1003BUS 1023
GEM 1003ECON 2113
ITM 3133HIST 3733
Humanities 200 Level Course3Science Elective4
MATH 148, 151, 191, or 1924-5Social Sciences Elective 3
 16-17 16
Year 2
Semester 1Credit HoursSemester 2Credit Hours
BUS 2113BUS 2123
BUS 3213BUS 2213
HUM 3713BUS 3513
ITMD 3613GEM Elective 3
Science Elective3Science Elective3
 15 15
Year 3
Semester 1Credit HoursSemester 2Credit Hours
BUS 3013BUS 382 or ECON 3823
BUS 3713Business Elective3
GEM Elective3Free Elective3
Free Elective3IPRO Elective I3
Humanities Elective 300+3Social Sciences Elective 300+3
 15 15
Year 4
Semester 1Credit HoursSemester 2Credit Hours
HUM 4003BUS 4803
Humanities Elective 300+3HUM 4013
IPRO Elective II3Humanities or Social Science Elective3
Social Sciences Elective 300+3Free Elective4
Free Elective3 
 15 13
Total Credit Hours: 120-121